I recommend doing this achievement in Score Attack so that you can use the Toxicity Card for quick kills. Complete every level in Score Attack with a bronze score or better. If you choose to play on higher difficulties, while there are a few challenging parts, overall none of these are too difficult if you have some experience with third-person shooting. Lower difficulties will of course make this easier. For this achievement, you need to earn enough points for a bronze medal or better on every single chapter. Pick one of them up (they'll run away when you approach and you'll need to give chase), then simply drop it by arming a weapon and it'll land on its head. Nine out of the ten achievements have to be earned by completing the respected challenges, with one lone achievement earned by completing the DLC. Endurance Challenge: Escape the forest on day 1, without recovering any artifacts. Challenge tombs - nine areas with puzzle challenges of some form, with a skill bonus as a reward for completion. Rise of the Tomb Raider has five achievements/trophies that are awarded upon completing various Skill Tree character development and crafting tasks. - Online: 3 [55] ["That All You Got? Xbox Achievements is not affiliated with Microsoft or Xbox, it is owned and run by Resero Network Ltd. All other registered trademarks are the property of their respective owners. Documents - which also add further detail and context to the game's story. Tomb - Ancient Cistern BUG on me. For example, "The Acropolis" is suitable (and a good place for a number of other achievements), with an enemy encounter near to the start, but plenty of others will do just as well. Introduction. Note that using a card doesn't remove it from the cumulative 300 total required for this achievement. Complete a level in Score Attack with a gold score. Enemies have increased health, damage, and senses. There are numerous opportunities to unlock this achievement during your main playthrough and I expect that this will come naturally for most. Just be aware that this also makes the enemies better at evading shots, which could be problem if you're trying to go for the "Spinning Leaf" achievement. Cold Darkness Challenge: Kill 20 enemies with Dragonfire Shotgun Rounds. There are nine "Challenge Tombs" in the game, as follows: Each tomb provides a puzzle challenge of some form, with a skill bonus as a reward for completion. The "True Shot" skill in the Huntress tree will make the bow significantly easier to use successfully later in the game, as this will automatically target arrows at enemies' heads when zoomed in, for an instant kill on those without helmets. Language proficiency is improved through certain collectible items. Cold Darkness Challenge: Get 5 headshots with the regular arrows in 1:00. There are eight documents hidden around the level. Foco. In total, there are twenty-two documents to collect. For example, you'll find bottles and respawning enemies in the Siberian Wilderness area. Challenges - for which you'll need to find all of a certain type of item in a location and interact with it in some way (e.g., shooting targets or lighting braziers). Use of this site is subject to express terms of use. Challenges: Doesn't Matter, Baba Yaga: Speak to Nadia again before leaving the Wicked Vale. I've seen reports of being able to unlock this from multiple kills from blowing up a barrel with a shotgun blast, but haven't been able to do this with a fully-patched version of the game. Once you've knocked an enemy off a ledge once, you can if necessary reload your latest checkpoint to repeat until the achievement unlocks. NOTE: All eight Documents must be collected before going into the third tower. Once that has been down, you must shutdown the central core and escape via the helicopter without dying. This is a very simple achievement. The game seems to consider this as still being airborne, so arm a fire arrow and shoot the chicken to unlock the achievement. To rescue a prisoner, press or hold while standing behind them. This DLC is short and simple and even a Tomb Raider novice won't have any problem saving the day and clearing the trophy list in its entirety. Throughout the game, Lara is able to improve her proficiency in three different languages - Greek (up to level 7), Russian (up to level 3) and Mongolian (up to level 2). This game guide to Rise of the Tomb Raider is a comprehensive guidebook which contains a detailed walkthrough of the title developed by Crystal Dynamics studio. After a few shots, simply reload the checkpoint and repeat as necessary. An example of a good location for this would be Copper Mill Yard in the Soviet Installation area. During the course of the game, four main types of weapon become available to Lara - bows, pistols, rifles and shotguns, with four varieties of each available to collect (the later ones requiring collection of parts from strongboxes or purchase from the Supply Shack). Relics - themed to match the setting of the game world, these are items of supposed archaeological significance. This is another very simple achievement. See the "Golden Child" achievement. Here are two videos taken from YouTube to illustrate each of these suggested methods: Defend Remnant home from the Looter Invasion, Enter the Syrian tomb of the Lost Prophet, Light the signal fire in the Remnant Valley, Uncover the remains of all Jacob's disciples. To open a chest, keep tapping the button to pry it open. Look for a board above the waterfall a short distance from the camp; once you've found it, sprint towards the board and jump then dive (with  quickly after jumping) as you reach it. The first DLC for Rise of the Tomb Raider begs the question: how long can you survive in the wilderness? Right now, there are no solutions other than starting a new game and playing it over until you can re-do the Baba Yaga DLC, hoping that they unlock this time around. Tomb Raider - Complete all challenge Tombs TROPHY bug on me did not pop for me after completing all Challenge Tombs. Shoot a chicken out of the air with a fire arrow. To unlock this achievement, you need to collect 75% of all relics, murals and documents across the entire game. Perform 25 special stealth kills with the knife. You can see a list of challenges from the in-game map, but for specific guidance, please see the collectibles guides under the "Voices of the Past" achievement above. This DLC, in my opinion, is the weakest and shortest of the three. One of these will take place near to the Ridgeline base camp and take longer than the 2.5 seconds required for this achievement to complete. Should have read the guide first. Estimated trophy difficulty: 4/10; Approximate amount of time to platinum / 100%: ~40h for platinum / ~70h for 100%; Trophies: 125 (118, 5, 1, 1) Number of missable trophies: 0 (You can get everything after the story via free roam and chapter replay) Lara can't take much damage on Survivor difficulty, so in encounters with multiple enemies make full use of any available cover to avoid gunfire. Difficulty: Doesn't Matter Most regions of the game have a number of challenges associated with them, for which you'll need to find all of a certain type of item in a location and interact with it in some way (e.g., shooting targets or lighting braziers). Overview: However, if you haven't unlocked it by the time that you beat the game, find a pair of conversing enemies, either in free-roam or via Expeditions mode, sneak up quietly behind them and use a stealth melee attack to kill them. Hold the to light the Signal Fire. Fast travel to the Ruins Encampment base camp in the Geothermal Valley, where you should find a group of chickens (if not, fast travel elsewhere and return). You probably will have to find more then five Crypts in order to complete this challenge; reason is because of floor traps, they seem to always trigger and making you fail the challenge no matter how far you jump over it. The DLC is short but awesome. Rescue any six to complete the challenge. Some Crypt Entrances have a floor trap, so be careful when going into one. Just kill seventy-five enemies before you complete the level. Select in the mainmenu Expeditions - … The Siberian Wilderness and Soviet Installation regions are examples of areas where you'll find respawning enemies, but there are plenty of others. Any Level V Shotgun or you can find one in the level but you probably spend more time searching for one then killing enemies, Any Level V Bow card or you can use the one you start off with. Simply heal during a combat encounter a cumulative total of three times to unlock this achievement, which will almost certainly come naturally if playing on survivor difficulty. With sufficient proficiency, she's them able to translate the writing on monoliths that appear in the game world, marking the location of certain nearby collectibles on the in-game map. Alternatively, find any location in free-roam where two lines cross each other and drop from one to the other - the zipline ascender item from the Supply Shack will male this easier as it allows you to control Lara's movement on the lines more precisely. Overall, Endurance Mode is quite fun (especially when using the Toxicity Card) and the achievements aren't that bad. The location of the map that shows you were all eight documents is located southeast of the central core; it's in a guard tower. Take note, though, that you won't be able to get the last three until after you complete the Baba Yaga DLC. You will most likely unlock this naturally if you use Molotov Cocktails at all in your main playthrough, but if not, this can readily be unlocked later, either in free-roam or via Expeditions Mode. This achievement is self-explanatory from its description and you're very likely to unlock this naturally during your main playthrough - but if not, just find a group of enemies in free-roam and/or via Expeditions Mode, then focus your fire on their legs. A great place for this achievement can be found in the Soviet Installation, either during your main playthrough or via Expeditions Mode (ideally, using chapter replay elite to retain skills/upgrades). Use our guide to solve all complex puzzles, successfully complete the main story, find all the secrets / collectibles, and earn all achievements to unlock the platinum trophy. - Extra equipment needed: None. The location of the prisoners are always different every time you play. The Soviets were working on their own super solider formula during the Cold War, but it didn't go as plan the facility was shut down that is until Trinity found it for their own useage. There are a total of eight missions in the game - four each in the Soviet Installation and Geothermal Valley regions - with missions given out by allied individuals who Lara encounters. There are numerous locations in which this can be achieved - for example, in the Soviet Installation region, where there's a series of long zip lines that you'll have to descend; rather than allowing Lara automatically to drop from one to the next, prompt the transfer manually a few moments before you reach the end of one of these. Rise of the Tomb Raider Trophies Full list of all 125 Rise of the Tomb Raider trophies - 118 bronze, 5 silver, 1 gold and 1 platinum. Make sure to find at least ten Artifacts; you can find them on Day 1 or Day 10, it doesn't matter as long as you get them. Endurance Challenge: Escape the forest after surviving 10 days, with at least 10 Relics. If you like, you can reload the checkpoint for another opportunity after completing each kill, but there are numerous opportunities for stealth kills both during and after your main playthrough so this isn't really necessary. When in Crypts, trigger and destroy three ceiling spike traps. Teamwork trophy in Rise of the Tomb Raider: Endurance Co-op Challenge: Warm up from freezing by standing next to a campfire lit by your partner - worth 15 Trophy XP You're unlikely to unlock this naturally so will need to farm this to some extent. Stop a spooky Soviet experiment gone awry in this free DLC for Rise of the Tomb Raider. Level: Return to the Wicked Vale Lower difficulties will make this easier. Survival caches are one of the many types of collectible items in the game, each containing cache of resources for use in crafting. While I'd suggest completing the tombs as early as possible given the bonuses that they bring, for the purposes of the achievement this can be done in free-roam if you prefer. Introduction: The 15,000-20,000 credits that you'll need to purchase these packs will come very quickly as you complete chapters in Expeditions Mode (for example, each Gold Medal completion will award 10,000 credits). You don’t even have to go inside of them. Since enemies do not spawn in post-game however, feel free to also track progress on the missable combat trophies. Geothermal Valley - House of the Afflicted, Geothermal Valley - Catacomb of Sacred Waters, Tomb Raider: Grants all Brawler, Hunter, Survivor and Codex Skills, Expert III: Grants all skills from all skill trees, Survivor III: Grants all skills from the Survivor Skill Tree, Any Outfit Card that Provides Tier 3 Survivor Skills, Blazing Inferno: Grants unlimited Fire arrows. You can click on to view the question as many times as you need to. Simply shutdown all three chemical production towers as part of the main objectives in this DLC. Thanks to Tassie Tiger for suggesting this method. After completing the game, groups of enemies will continue to respawn in certain locations; this achievement calls for you to defeat a total of 15 such enemy groups. A 'water finisher' is carried out while swimming, by attempting a melee attack on an enemy with  when they come sufficiently close to the water. The Compulsive achievement in Rise of the Tomb Raider is worth 25 Gamerscore To grab this achievement, you must complete all challenges in each region of the game. Weapons are in random spots except for the revolver; you find near the start of the level every time. For this achievement, I'd recommend just purchasing the cheapest type of pack, which is "bronze", costing 5,000 credits each. Note that you won't always find deer when visiting each location (I believe that they'll only appear in certain weather conditions), so if you don't, just fast travel to one of the other locations and return later - you should find deer before too long. Survive for 7 days and this will unlock on Day 8. Cold Darkness Challenge: Rescue 6 prisoners. Depending on the nature of the encounter, some of the easiest hindering effects to deal with, while providing a notable score boost, are those that disable health regeneration (which isn't possible on survivor difficulty anyway) and those that start Lara with no ammunition (not too much of a problem if early stealth kills or ammo pickups are available). Rise of the Tomb Raider Trophy List • 125 Trophies • 265,932 Owners • 27.76% Average The achievement will unlock once you open the fith Codex or Sarcophagus without setting off any trap in Crypts. Here's a video guide taken from YouTube to illustrate the achievement. Simply craft any five pieces of equipment to unlock this achievement. Complete 10 levels in Score Attack with a gold score. Here's a video guide taken from YouTube: Stealth kill an enemy while they are having a conversation. Lara should smash the bottle on their head and kill them, unlocking the achievement. Do not go for this while doing the Skillful Raider Challenge unless you already complete it first. You can use specific cards to make your playthroughs harder or easier, though I suggest using cards that benefit you. Go to Expeditions and choose Return to the Wicked Vale or Witch's Cave. Complete 3 Replay Challenges in one Score Attack. During the course of the game, Lara can learn skills across three different skill trees/categories to improve her abilities. In general, each card can only be used once, but you'll also find that you get some "foil" cards, which can be used repeatedly. In addition to the platforming and occasional spell of problem solving, Rise of the Tomb Raider also has a fairly big focus on its combat system. The climbing axe is also considered a weapon for the purposes of this achievement. You can attempt the tombs in any order and you'll unlock this achievement after completing the last of them. You're unlikely to unlock this unless you deliberately go after it, especially on survivor difficulty, so if you haven't unlocked this by the time that you complete the game, I recommend using Expeditions Mode, on Adventurer difficulty, to unlock it. It takes about two hours or so to get to Day 11.Follow my setup and you should have no problem surviving to Day 11. There are a number of places throughout the game that you can work towards this, but if you don't unlock the achievement naturally over the course of your main playthrough, you can use Expeditions Mode to replay suitable chapters. Cold Darkness Challenge: Complete Cold Darkness. 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